Laya · kind of work
Games and demos
The model playing something you can watch. Most of this model's traffic arrived through one of these.
9 records Across the 4 sources that have any 54 of 55 Laya records carry a kind
- GitHub
afshinm/laya-mps
PyTorch's Metal backend instead of MLX or Core ML, and the row that treats memory as the constraint rather than latency: about 2.1 GiB in the fast mode, and a slower 0.74 GiB mode for machines that cannot spare it. The Pong demo renders the response time on the frame, so the number in the README is visible while it runs.
- YouTube
Laya (Free) vs Jev (Paid): Same Game, 4× Faster Winner
The video the snake-and-fighting arena came from, and it links the repository on the first line of its description, which is rare enough to be worth the card. The comparison is a game, so what it measures is the whole loop: model, prompt and safety checks together.
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Laya, an open decision model that plays Tetris by itself
Laya playing Tetris by itself, posted as a Show HN. Three points, no comments, and it is still on this wall because the game loop is the clearest demonstration of what a 30 ms decision actually buys you — and because the same demo is what most of the model's traffic arrived through.
- X
Local Laya moggs Jev at @grok 4.7-built Tetris 🧩 An open-weights System One model called Lay…
A Tetris build against a cloud model, local Laya winning by making decisions eleven times faster on a 16 GB MacBook Air. It is a game, so the result is about the loop rather than the model, and the post does not pretend otherwise.
- GitHub
mizorewww/laya-mlx
The port that made the numbers small: 13.4 ms median for a short English decision, 7.4 ms with the multilingual checkpoint, no PyTorch in the runtime. The README is unusually careful — it says in the caption that the latency figure is a one-question benchmark and not the frame time of the Snake loop in the GIF above it.
- GitHub
PromptEngineer48/laya-vs-jev-arena
The arena from the Prompt Engineer 48 video: a snake race and a fighting game, every move a real decision, and a docker one-liner that lets a person take the place of one side. A fighting game is a more searching test than it looks — it needs a decision under time pressure where the opponent has already moved.
- GitHub
virajbhartiya/laya-vs-jev
Two models, one Chrome dinosaur, and a replay of every crash. A deterministic planner labels the moves and the models choose between them, so the README says outright that an assisted score measures the whole system — the sentence most comparison demos leave out.
- GitHub
wdobry/laya-playground
A website, three games, a benchmark and an agent skill in one repository. The public site has no model behind it and replays recorded runs, which is a more honest arrangement than a demo that quietly falls back to an API — and the same pages drive the real model once you clone it.
- X
介绍比Jev快50倍,在你设备上跑的laya-mlx! 只在你的设备上占用最高1G内存 Laya是一个开源的类似于Jev的,基于文本输出概率的分类系统 我将其移植到MLX,并且做了一些性…
The post that carried this model further than anything the vendor published: 14,000 likes for a port to MLX and a Snake game running at 60 decisions a second on a laptop. Read it for the port and the memory ceiling; the speed comparison in the text is against the hosted model's API-side numbers.
Every entry on this page is in one of the columns, with the full list and its filters: All Laya records (55)
The other kinds
Runtime ports (23) · Serving and API (8) · Agents and tools (6) · Browser and computer use (2) · Benchmarks and evaluation (19)
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